Game Development
Join the Chaos
Take your first step into the games industry.
We're growing our team and looking for people who want to build games.
InternPart-timeOnsite
Unity Developer
Join our engineering team and work on mobile puzzle games using Unity and C#. We build with AI as our primary tool — if you're already using AI to write code, you'll fit right in.
What You'll Do
- Build gameplay features and UI systems in Unity
- Write clean C# code and participate in code reviews
- Debug and fix issues across Android and iOS
- Collaborate with artists and designers to bring features to life
What We're Looking For
- Genuine curiosity about AI and how it's reshaping how we build software
- Solid grasp of CS fundamentals — data structures, algorithms, OOP
- Strong problem-solving skills and clear communication
Bonus Points
- Shipped a game or prototype (app store, itch.io, game jam — anything counts)
- Experience with Unity Editor tooling or custom editor scripts
- Familiarity with shader programming, VFX, or particle systems
- Familiarity with CI/CD pipelines or automated testing
- Knowledge of design patterns used in game development (ECS, state machines, object pooling)
Part-timeFull-timeRemote
3D Artist
Create stylized 3D assets for our mobile games — from modeling to texturing to animation. You'll shape the visual identity of what players see and interact with every day.
What You'll Do
- Model, texture, and rig stylized 3D game assets
- Create animations for gameplay feedback and UI
- Optimize assets for mobile (low-poly, efficient UVs, atlas textures)
- Work with engineers to integrate assets into Unity
What We're Looking For
- Experience with Blender, Maya, or 3ds Max
- A good eye for color, form, and composition
- Genuine curiosity about AI and how it's changing creative workflows
- Clear communication and ability to iterate on feedback
Bonus Points
- Experience with Blender, Maya, Substance Painter, or ZBrush
- Understanding of PBR texturing workflows and material systems
- Animation skills — rigging, skinning, blend shapes, or motion capture cleanup
- Experience with VFX, particle systems, or shader art in Unity
- Experience creating stylized or low-poly art for games
- Familiarity with Unity's asset pipeline and prefab workflows
Apply Now
Join the Chaos
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